A image of me.
Hi, my name is

Simon Stix

I have been an enthusiastic programmer for over 11 years. During most of that time I’ve worked on games and tools for game developers, but I’m always happy to explore new areas.

My other projects include web development, like this website, procedural art, AI, microcontrollers, but also 3d modelling, texturing, video editing, music composition, and almost all parts of game development.

I will also use any opportunity to talk about the Rust programming language.

Skills

I have mainly been working as a solo developer, which helped me become a generalist in a wide range of areas. A large part of my experience is in C# with Unity.

I’ve been a huge fan of Rust since I first heard about it and have been working on a game with a custom Rust backend for over two years.

🦀 Rust
C#
Game development / Computer graphics
Java
Web development

Other Projects

  • Bruckner Tower VR showcase

    A VR panoramic view of the then-unfinished Bruckner Tower in Linz. Commissioned by City Wohnbau Letzbor GmbH.

    The application made it possible to show the view from apartments on different sides and heights of the tower.

    • C#
    • Unity
  • Node-based shader editor

    A shader editor that was originally meant to be published on the Unity asset store. Canceled due to various Unity updates.

    The editor supported custom nodes and output types with the help of C# reflection.

    • C#
    • Unity
  • TourVR

    My bachelor thesis project for visualizing flight and hiking routes in mobile VR.

    It was optimized to support a view distance of over 100km on a mobile phone to make mountain ranges in the distance visible.

    • C#
    • Unity
  • Second hand store administration software

    A WPF based administration software for a second hand store in Linz.

    • C#

Contact me

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